changes.mady.by.user Rick Hadsall
Saved on Aug 28, 2008
...
{center} !whodunitlogo.gif! {center} h2. History
Whodunit?
was
the
first
mystery
adventure
game
for
The
Major
BBS
.
It
written
using
Scott
Brinker
and
Richard
Skurnick
developed
engine
previously
used
Kyrandia
Alchemy
II
For
a
time,
Moonshae
Telecomm
gave
free
copy
of
to
customers
spending
over
$500.00.
After
Galacticomm
acquisition,
no
longer
sold.
However,
main
developer
author,
Jeffrey
Kobal
,
released
sequel
under
his
new
TPD
Psycho
Software
entitled
Mystery
This
game's
source
code
has
remained
elusive.
We
have
contacted
but
he
yet
find
it.
hope
that
it
is
not
lost
forever.
brief
this
module
offered
with
purchase
other
products
in
catalog.
an
interactive,
multi-user,
text
complete
murder
mayhem,
suspects
clues,
bad
humor.
Players
look
incriminating
evidence,
interrogate
characters,
try
solve
like
private
detectives.
A
configurable
multi-user
lets
users
play
detective,
piece
together
explore
scene
crime,
question
witnesses.
Gameplay within Whodunit?
fairly
typical
"adventure"
games
(now
more
commonly
called
interactive
fiction
games)
Zork,
Colossal
Cave,
etc;
MUD
games,
Dungeon,
Rogue,
etc.
issue
simple
verb-noun
command
pairs,
such
as
"north",
"get
object",
"mix
object1
object2",
can
interact
players
game,
well.
{center}!imagemissing.jpg!{center} ||
Original
Developer
Original Programmer(s)
Initial Release Date
1990
Original Price
$99.00
Mode(s)
Supported
ANSI/ASCII
MBBS/WG
Platform(s)
5.x
Availability
Unavailable,
Possibly
Lost
License
Type
Commercial
Source Available?
No
Plug-Ins
Supported?