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h2. History

History

Tele-Arena

was

one

of

the

very

first

multi-user

dungeon

style

battle

role

playing

games

for

The

Major

BBS.

First

developed

as

modifications

to

the

stock

Teleconference

(hence

the

name),

it

eventually

became

a

very

large

module

in

its

own

right.

In

2005,

Elwynor

Technologies

acquired

all

rights

to

Tele-Arena

(along

with

Tele-Arena

II

and

Battledroids)

from

Sean

Ferrell.

The

sale

of

software

rights

included

a

provision

that

provides

a

royalty

to

Ferrell

in

the

event

that

Elwynor

ports

the

game

as-is

(or

with

very,

very

minor

alteration)

to

another

non-BBS

platform.

There

is

no

royalty

for

a

substantially

improved/changed

game,

and

Sean

Ferrell

retains

no

rights

to

the

Tele-Arena

name

or

intellectual

property.

h2.

Game

Information

The

original

versions

of

Tele-Arena

were

modifications

to

the

Teleconference,

but

all

commercial

versions

were

modules.

The

module

is

a

traditional

MUD

(multi

user

dungeon),

where

you

create

a

character,

improve

the

character

skills,

use

weaponry

and

armor,

explore

a

world,

and

fight.

The

fighting

includes

other

users

as

well

as

computer-controlled

opponents

in

Arenas

located

throughout

the

game

world

map.

There

were

two

versions

of

Tele-Arena

marketed

-

the

original,

which

had

minor

variants

(e.g.,

Tele-Arena

Gold)

based

upon

map

changes,

and

Tele-Arena

II.

Tele-Arena

II

introduced

an

improved

version

of

the

game's

engine

with

a

completely

new,

albeit

smaller,

world

map.

h2. Controversy When the game was first marketed, the game was limited to one system per area code. Sysops would negotiate a price directly with the author. Unfortunately, there were several claims of Sourceror's Guild selling multiple copies within an area code, breaking exclusivity. There are reported to be several people looking for reparations and/or unpaid money from Sourceror's Guild. h2. Gameplay When you first enter the game you will be asked two questions. The first is which race you would like to be. The second is which class you would like to be. Race refers to your physical appearance and characteristics. Some races are better suited to certain classes than others. The races currently common in the world of Tele-Arena are Elves, Dwarves, Gnomes, Humans, Goblins, and Half-ogres. Class refers to your profession or calling in life. The current classes available are Warrior, Sorceror, Acolyte, Rogue, Hunter, Druid, Archer, and Necrolyte. There are also six basic statistics dealing with the physical and mental characteristics of your character. There are two mental and four physical characteristics. These are intellect, knowledge, physique, stamina, agility, and charisma. Intellect deals with how smart or intelligent your character is. Knowledge has to do with how wise or knowledgable your character is. Physique is used to describe your character's strength and physical build. Stamina tells how healthy your character is as well as how much endurance he/she has. Agility is used to describe your character's dexterity or physical coordination. Charisma deals with your character's physical appearance as well as how influential they are. There are two other statistics that you will have to keep track of in order to survive. These are vitality and health. Vitality describes how much physical punishment your character can take before death occurs. This damage may be inflicted upon you by the weapons or spells of other players or by the many monsters that wander the land. If your vitality reaches zero, you die. Health describes your current state of health including whether or not you're poisoned, hungry, thirsty, or just healthy. h2. Further Information * [Introduction to hand-editing Tele-Arena data files|HandEditingTeleArenaData] * [Adding to the Tele-Arena map using MSG files.] * [HTML Maps for Tele-Arena|http://www.themajorbbs.com/tamaps] - HTML maps courtesy of Dave K. (Vector)

Controversy

When the game was first marketed, the game was limited to one system per area code. Sysops would negotiate a price directly with the author. Unfortunately, there were several claims of Sourceror's Guild selling multiple copies within an area code, breaking exclusivity.

There are reported to be several people looking for reparations and/or unpaid money from Sourceror's Guild.

Gameplay

When you first enter the game you will be asked two questions. The first is which race you would like to be. The second is which class you would like to be.

Race refers to your physical appearance and characteristics. Some races are better suited to certain classes than others. The races currently common in the world of Tele-Arena are Elves, Dwarves, Gnomes, Humans, Goblins, and Half-ogres.

Class refers to your profession or calling in life. The current classes available are Warrior, Sorceror, Acolyte, Rogue, Hunter, Druid, Archer, and Necrolyte.

There are also six basic statistics dealing with the physical and mental characteristics of your character. There are two mental and four physical characteristics. These are intellect, knowledge, physique, stamina, agility, and charisma. Intellect deals with how smart or intelligent your character is. Knowledge has to do with how wise or knowledgable your character is. Physique is used to describe your character's strength and physical build. Stamina tells how healthy your character is as well as how much endurance he/she has. Agility is used to describe your character's dexterity or physical coordination. Charisma deals with your character's physical appearance as well as how influential they are.

There are two other statistics that you will have to keep track of in order to survive. These are vitality and health. Vitality describes how much physical punishment your character can take before death occurs. This damage may be inflicted upon you by the weapons or spells of other players or by the many monsters that wander the land. If your vitality reaches zero, you die. Health describes your current state of health including whether or not you're poisoned, hungry, thirsty, or just healthy.

Further Information

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|| 

Original

Developer

| [ Guild|TheSourcerorsGuild] || || Original

Guild

Original Programmer(s)

|

Sean

Ferrell || || Current Developer | [Elwynor Technologies|ElwynorTechnologies] || || Current

Ferrell

Current Developer

Elwynor Technologies

Current Programmer(s)

|

Rick

Hadsall || || Previous

Hadsall

Previous Developer(s)

| None || || Previous

None

Previous Programmer(s)

| None || || Based Upon | n/a || || Initial Release Date | 1989 || || Original Price | Unknown || ||

None

Based Upon

n/a

Initial Release Date

1989

Original Price

Unknown

Mode(s)

Supported

|

ANSI/ASCII

|| ||

MBBS/WG

Platform(s)

|

Major

BBS

5.x/6.x,

Worldgroup

1.x/2.x/3.x

|| || Current Version |

Current Version

5.6f

|| || Availability | Available || || License Type | Commercial || || Source Available? | No || || Plug-Ins Supported? | No || || Plug-Ins Available | n/a || || Current Price | $150 || || URL | [

Availability

Available

License Type

Commercial

Source Available?

No

Plug-Ins Supported?

No

Plug-Ins Available

n/a

Current Price

$150

URL

http://www.elwynor.com

] || || Demo BBS | [] || || Downloads | TBA ||

Downloads

TBA