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h2. History

FAZUUL 

History

FAZUUL was,

and

is,

one

of

the

best

games

of

its

kind.

It

also

was

the

first

multi-player

online

interactive

adventure

game.

It

was

initially

developed

in

February

1984

by

[

Tim

Stryker

|TimStryker]

;

this

date

predates

Galacticomm

by

nearly

a

year

and

a

half!

It

appeared

on

an

early

multi-user

subscription

system

called

EnterNet

(The

Entertainment

Network)

in

Florida.

It

was

rewritten

as

a

module

for

The

Major

BBS

(version

2

or

3)

in

1986,

and,

after

a

legal

issue

was

resolved,

released

as

an

add-on

for

[

The

Major

BBS

|TheMajorBBS]

v5.2

in

early

1991.

The

game

was

based

upon

previous

designs

by

Tim

Stryker

-

Fazuul

9001,

Freezuul,

and

Phazuul.

It

is

unclear

if

they

were

ever

written

for

The

Major

BBS,

but

people

have

reported

playing

those

versions,

which

were

reportedly

very

similar.

Fazuul,

though,

was

the

basis

for

all

other

Galacticomm

and

[

Moonshae

|isv:MoonshaeTelecomm]

adventure

games.

h2. Story The game begins with you, trying to take a vacation to a planet of paradise, only to discover that something went terribly wrong. All of the inhabitants of the planet are gone, and only remnants of alien technology are scattered around. The worst part is, you can't get off! The goal of the game is to escape the planet - using other players and alien technology to do so. h2. Gameplay Fazuul's interface is similar to other text adventure and MUD games.

Story

The game begins with you, trying to take a vacation to a planet of paradise, only to discover that something went terribly wrong. All of the inhabitants of the planet are gone, and only remnants of alien technology are scattered around. The worst part is, you can't get off! The goal of the game is to escape the planet - using other players and alien technology to do so.

Gameplay

Fazuul's interface is similar to other text adventure and MUD games.

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Original

Developer

| [ Stryker|TimStryker] | ||Original

Stryker

Original Programmer(s)

| [ Stryker|TimStryker] | ||Current Developer | [Metropolis Gameport|isv:Metropolis] | ||Previous

Stryker

Current Developer

Metropolis Gameport

Previous Developer(s)

| [Galacticomm|gcomm:Home] | ||Based Upon | Early IF games like Zork, Adventure | ||Initial Release Date | February 1984 | ||Original Price | Never sold separately | ||Mode(s) Supported | ANSI/ASCII | ||MBBS/WG Platform(s) | Major BBS

Galacticomm

Based Upon

Early IF games like Zork, Adventure

Initial Release Date

February 1984

Original Price

Never sold separately

Mode(s) Supported

ANSI/ASCII

MBBS/WG Platform(s)

Major BBS 3.x/4.x/5.x/6.x,

Worldgroup

1.x/2.x/3.x

| ||

Current

Version

| 1992 | ||Availability | Unavailable | ||License Type | Commercial | ||Source Available? | No | ||Plug-Ins Supported? | No | ||Current Price | Unknown | ||URL | unknown | ||Demo BBS |

1992

Availability

Unavailable

License Type

Commercial

Source Available?

No

Plug-Ins Supported?

No

Current Price

Unknown

URL

unknown

Demo BBS

http://dreamline.elwynor.com
| ||Downloads | TBA |

Downloads

TBA